Projects

 

The World Next Door

The World Next Door is a narrative-driven game that centers around Jun, a rebellious teen girl trapped in a parallel world inhabited by magical creatures. Developed by Rose City Games and published by VIZ Media.

Cartoon Network Game Jam

Over 200 developers made 45 games in a competition to win the grand prize: complete your winning jam game with Cartoon Network in a full time gig! We partnered with CTN to organize a 48 hour game-making competition to compliment the launch of "OK K.O.! Let’s Be Heroes!"

 
  Hiveswap   A popular point-and-click adventure game by What Pumpkin Games, based in the Homestuck universe! We coordinated Hiveswap's release strategy, including creating a launch trailer, managing review key distribution, market research, press and streamer outreach, and PR consulting.

Hiveswap

A popular point-and-click adventure game by What Pumpkin Games, based in the Homestuck universe! We coordinated Hiveswap's release strategy, including creating a launch trailer, managing review key distribution, market research, press and streamer outreach, and PR consulting.

  Headmaster for PlayStation VR   “Use your head” in this PlayStation VR launch title! We provided marketing strategy and execution for this game, including review key distribution, social media support, market research, press and streamer outreach, and PR consulting.

Headmaster for PlayStation VR

“Use your head” in this PlayStation VR launch title! We provided marketing strategy and execution for this game, including review key distribution, social media support, market research, press and streamer outreach, and PR consulting.

  Intel Buzz Workshop   Bringing industry professionals to address challenges of the game development industry with local game developer communities, we helped organize the first Buzz Workshop in Portland, OR, featuring a diverse panel of industry experts from around the world including Robin Hunicke of Funomena, Kelly Wallick of the Indie MEGABOOTH, and Giselle Rosman, former Director of Global Game Jam.

Intel Buzz Workshop

Bringing industry professionals to address challenges of the game development industry with local game developer communities, we helped organize the first Buzz Workshop in Portland, OR, featuring a diverse panel of industry experts from around the world including Robin Hunicke of Funomena, Kelly Wallick of the Indie MEGABOOTH, and Giselle Rosman, former Director of Global Game Jam.

 Best Places  A board game developed in partnership with Sperling’s Best Places, featuring game mechanics, art, and statistics emblematic of the brand as a resource for data on U.S. cities and their living situations.

Best Places

A board game developed in partnership with Sperling’s Best Places, featuring game mechanics, art, and statistics emblematic of the brand as a resource for data on U.S. cities and their living situations.

 Members of the Intel Innovators Program  A global developer community program that supports innovative, independent creators in tech. Rose City Games projects in this program include One Door, a virtual reality "alt control" project featuring interaction with set pieces in physical play fields via tracking devices.

Members of the Intel Innovators Program

A global developer community program that supports innovative, independent creators in tech. Rose City Games projects in this program include One Door, a virtual reality "alt control" project featuring interaction with set pieces in physical play fields via tracking devices.

 Mobile Monetization AR Demo  A navigable AR experience using 3D environments and animation to visualize how mobile data interfaces with monetization products. Participants viewed the experience by physically using iPads as a lens into the digital environment at Mobile World Congress 2017.

Mobile Monetization AR Demo

A navigable AR experience using 3D environments and animation to visualize how mobile data interfaces with monetization products. Participants viewed the experience by physically using iPads as a lens into the digital environment at Mobile World Congress 2017.

 

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In Feb 2016, we partnered with Rose City Games to execute a Cartoon Network sponsored game jam in Portland. The event was flawlessly executed from top to bottom. It’s no surprise that Will and Corey command respect and trust with the Portland gaming community, and we could not have succeeded without them. Looking forward to working with them again!
— Ryan Harwell, Cartoon Network
 
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VIZ Media has always been fan-first, and the team at Rose City is the perfect fit for developing games that our audience will love.
— Brad Woods, VIZ Media