Cartoon Network Game Jam Retrospective

In 2016, we teamed up with Cartoon Network to do something that had never been done before: Run a “game jam” event for an IP that had not yet been fully developed, but was destined for an international release as an animated television show.

We certainly weren’t strangers to game jams at the time (the CNGJ was my 16th), but this one was very special to us.

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Game Developers Conference Recap

Hello! We're back and fully recovered from a GDC full of meetings, parties, and showing off the demo of our first original game: The World Next Door!

Over the week, we met with press and industry friends at our publisher's offices in San Francisco to show off our pre-alpha build. We got a lot of valuable feedback, and right after GDC we saw some great first impressions from PolygonGameinformer, and Venturebeat

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Happy New Year!

This new year is an exciting one for us at Rose City Games, and we can't wait to tell you more about it!

The work we'll be doing in 2018 is the result of years of exploration, planning, and relationship building, and while we’re sworn to secrecy for a little while longer, there’s a few things we’d like to openly celebrate as we look forward to this coming year.

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